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Stasis shuttle #1698
Stasis shuttle #1698
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Medium medical shuttle
… the shipyard entry. First pass fix it items.
What is a Changelog anyway |
Adds chemistry wall locker. Adds microwave. Adds table. Removes chemistry standing wall locker.
Added some pipe hell to remove multiple waste loops. Adjusted some emergency lights.
…ounting. Chem wall locker is now mounted however it is not opening properly. Unrelated to this PR.
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
I cast ye out conflicts
Adjusted cryo positioning and rebuilt crew quarters for a cleaner user experience.
Issue with the apothecary skylined bugs with nanovend on moving platforms. Removed and replaced. Also upticked ship value according to appraise + 60%
Final final pass for duplicate wires, under wall tiles, badge placement.
are the pictures up to date? i like the design, the decal work is a bit thick but overall nice attention to detail. I'm not a fan of door placement like this: You have a large bay door next to it for exterior access anyway, i dont think the additional airlock is necessary. As long as it passes the guidelines and @MagnusCrowe and @arimah approve it, i think this is a fine addition |
Removes: Microwave, Exosuit fabricator, redundant access airlock in docking area. Additional plasma fuel. Tweaks: Swaps paramedic lockers for new cool visual lockers. Chem lab layout tweaked following the removal of the microwave and repurposing of the machine room. Increases price to 42800 + 15% to 47000. Small change to ship description. Changed classification of the ship to medium. Adds: Adds a new piped nitrogen tank to better handle atmos impact from cryo refrigeration. New map graphic. New plasma fuel locker. New maintenance locker for misc. tool storage. New placement for tools in the engineering bay. New hydroponics setup in the old engineering room. 3 "anchored" hydroponics bays, botanists locker and seed reclaimer mapped. With the removal of the microwave as a food concern the goal is to allow the ship to produce the materials it requires for its cryo medicine. Leaning into the medical focus ship with a very modest bay. Added medicinal seed crate. I think that should be the tall and short of it.
The airlock in question has been addressed. To skyline some of the changes so they're not buried in the modernization pass notes. Removes: Microwave, Exosuit fabricator, redundant access airlock in docking area. Additional plasma fuel. Tweaks: Swaps paramedic lockers for new cool visual lockers. Chem lab layout tweaked following the removal of the microwave and repurposing of the machine room. Adds: Adds a new piped nitrogen tank to better handle atmos impact from cryo refrigeration. Attached are some images of the areas with the greatest changes and an overall updated image. I appreciate the time and consideration in your feedback @Cheackraze . |
Unless I'm very much so mistaken, yes? price: 47000 #Appraise value 40800 with 15% markup. |
I blame github, I fetched! I swear I fetched and there was no pull! I got it now. |
Starting to suspect you're my cardiologist and you're looking for new ways to spike my blood pressure. |
I hope that addresses the points raised by you Magnus. Thank you for sharing your time, technical knowledge and eye for detail. Terrible ship. TV has a Vox screaming about the weather. |
I believe that with the requested changes I've hit the outstanding remaining issues. I'm sure something will come up during the shakedown cruise period. If there's anything else that I can do before this gets put into the wild or closed forever because it's awful and the worst please let me know. Otherwise I'm going to leave it alone in its post-review state. |
You know you are completely right. Which is so odd as I was even in the dev discord chatting with some people about that very thing when we were placing them with an emphasis on using the anchored variety. How peculiar! I'll get that patched up and send it along in the morning. By morning I seem to mean 12:11 in the morning. |
- All hydroponic bays replaced with anchored variety. - Removed "stand clear" decals from doors. Hopefully to reduce decal noise perception. - Added red stripe decals to docking bay. Hopefully to increase decal noise perception.
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Looks good to me, maybe the crates of extra materials are a bit much, but if we decide that it is, we can update it to remove them in the future.
Medium medical shuttle
About the PR
Adds a new medium-size medical shuttle: the NM Stasis. This ship is a streamlined vessel intended to provide cryo and medical support for large scale disasters. Within the hierarchy of medical responses cryo support is fairly basic medicine, yet has been underrepresented due to its previous immaturity as a gameplay element. The purpose of this shuttle is to provide a civilian avenue to access this medicine without requiring the specific use of medical capital ships.
I believe that this ship will serve in filling a current hole in our ship lineup in addition to providing a great tool for future events where large scale medical response is an economically viable profession.
Why / Balance
Key design points:
Loadout:
Power:
Design:
Final considerations:
How to test
Spawn it, fly it.
Not included is a coffee cup to be thrown across the room with disdain.
Media
Pipedream:
Lighting w/ nautically appropriate winter theme:
Breaking changes
Changelog